About
A brief description of who you are and what you do.
This section will only display on your public profile if you’ve added content.
You can update this in Pure (opens in a new tab). Select ‘Edit profile’. Under the heading and then ‘Curriculum and research description’, select ‘Add profile information’. In the dropdown menu, select - ‘About’.
Write about yourself in the third person. Aim for 100 to 150 words covering the main points about who you are and what you currently do. Clear, simple language is best. You can include specialist or technical terms.
You’ll be able to add details about your research, publications, career and academic history to other sections of your staff profile.
Research
Research interests
- Games for change, social good and wellbeing
- Games Design, Gamification and player experience (e.g., player agency, emerging storytelling)
- Human behaviour and Interface Design (e.g. rituals, gestures, mental models, values)
- Participatory design and co-design methodologies
- Data-driven design (e.g., data visualisation, sensors, wearables)
Current research
- Participatory design games for citizen agency and decision-making
- Natural interface design (e.g., hand interface, gestures, sensors, wearables)
- Data manifestations through making (e.g., data materiality)
- Player agency and creativity
- Immersive technologies and experience design (e.g., XR/VR/AR)
You can update the information for this section in Pure (opens in a new tab).
Research groups
Any research groups you belong to will automatically appear on your profile. Speak to your line manager if these are incorrect. Please do not raise a ticket in Ask HR.
Research interests
Add up to 5 research interests. The first 3 will appear in your staff profile next to your name. The full list will appear on your research page. Keep these brief and focus on the keywords people may use when searching for your work. Use a different line for each one.
In Pure (opens in a new tab), select ‘Edit profile’. Under the heading 'Curriculum and research description', select 'Add profile information'. In the dropdown menu, select 'Research interests: use separate lines'.
Current research
Update this in Pure (opens in a new tab). Select ‘Edit profile’ and then ‘Curriculum and research description - Current research’.
Describe your current research in 100 to 200 words. Write in the third person. Include broad key terms to help people discover your work, for example, “sustainability” or “fashion textiles”.
Research projects
Research Council funded projects will automatically appear here. The active project name is taken from the finance system.
Publications
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Public outputs that list you as an author will appear here, once they’re validated by the ePrints Team. If you’re missing any outputs that you’ve added to Pure, they may be waiting for validation.
Supervision
Previous PhD Students
Contact your Faculty Operating Service team to update PhD students you supervise and any you’ve previously supervised. Making this information available will help potential PhD applicants to find you.
Teaching
- Design Thinking
- Games Design and gamification
- Human-Computer Interaction
- Research methods
- Games and Business
- Games User Research
- Data-driven Design
You can update your teaching description in Pure (opens in a new tab). Select ‘Edit profile’. Under the heading and then ‘Curriculum and research description’ , select ‘Add profile information’. In the dropdown menu, select – ‘Teaching Interests’. Describe your teaching interests and your current responsibilities. Aim for 200 words maximum.
Courses and modules
Contact the Curriculum and Quality Assurance (CQA) team for your faculty to update this section.
External roles and responsibilities
You can update your external roles and responsibilities in Pure (opens in a new tab). Select ‘+ Add content’ and then ‘Activity’, your ‘Personal’ tab and then ‘Activities’. Choose which activities you want to show on your public profile.
You can hide activities from your public profile. Set the visibility as 'Backend' to only show this information within Pure, or 'Confidential' to make it visible only to you.
Biography
Vanissa Wanick is a Senior Lecturer in Interaction Design at Winchester School of Art, University of Southampton.
Vanissa Wanick holds a PhD in design from the University of Southampton, MBA in Marketing from University Federal Fluminense (UFF), and a BA in Design from PUC-Rio, Rio de Janeiro, Brazil. Currently, she teaches games design thinking methods and innovative applications of user experience design. She is also a Fellow of the Higher Education Academy (FHEA). Her research interests are multidisciplinary and include Human-Computer Interaction (HCI), data-driven design, games design, creativity and diversity, design innovation, gamification, emerging technologies, games for behaviour change and sustainable consumer behaviour across cultures.
Vanissa has more than 10 years of international experience in digital design and user experience design, working as a designer for several companies in Rio de Janeiro, Brazil.
Vanissa has also published more than 20 papers in the area of games design, gamification, user interface design, brand experience, VR/AR/XR, cross-cultural design and engagement. She is a Women in Games Ambassador and board member of the Serious Games Society. She has also collaborated with leading conferences in her field such as CHIPlay, Graphica, GALA Conf and SBGames.
You can update your biography section in Pure (opens in a new tab). Select your ‘Personal’ tab then ‘Edit profile’. Under the heading, and ‘Curriculum and research description’, select ‘Add profile information’. In the dropdown menu, select - ‘Biography’. Aim for no more than 400 words.
This section will only appear if you enter the information into Pure (opens in a new tab).
Prizes
You can update this section in Pure (opens in a new tab). Select ‘+Add content’ and then ‘Prize’. using the ‘Prizes’ section.
You can choose to hide prizes from your public profile. Set the visibility as ‘Backend’ to only show this information within Pure, or ‘Confidential’ to make it visible only to you.