Module overview
Aims and Objectives
Learning Outcomes
Subject Specific Practical Skills
Having successfully completed this module you will be able to:
- Combine software and hardware tools to achieve a specific creative and technical goal.
- Compose within a sophisticated software environment.
Subject Specific Intellectual and Research Skills
Having successfully completed this module you will be able to:
- Develop technical solutions to specific compositional problems in the design and realisation of an interactive music or sound experience.
- Evaluate and select appropriate software and/or hardware for a given interactive music or sound experience.
- Critically evaluate interactive music or sound experiences.
Knowledge and Understanding
Having successfully completed this module, you will be able to demonstrate knowledge and understanding of:
- A range of exemplars of non-linear music and sound experiences across different media and art forms.
- Tools and techniques for the creation of non-linear music and sound experiences.
- Challenges, issues and strategies in non-linear music and sound scenarios
Transferable and Generic Skills
Having successfully completed this module you will be able to:
- Develop creative solutions in complex technological situations.
- Reflect critically on your own work
Syllabus
Learning and Teaching
Teaching and learning methods
Type | Hours |
---|---|
Independent Study | 126 |
Practical classes and workshops | 24 |
Total study time | 150 |
Resources & Reading list
Internet Resources
Textbooks
Karen Collins (2008). Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design. MIT Press.
Winifred Phillips (2017). A Composer's Guide to Game Music. MIT Press.
Duncan Williams, Newton Lee (eds) (2018). Emotion in Video Game Soundtracking. Springer International Publishing AG.
Assessment
Assessment strategy
- Formative tasks designed to provide informal, on-module feedback. - Non-linear composition assignments to allow students to demonstrate the practical and technical skills covered.Summative
This is how we’ll formally assess what you have learned in this module.
Method | Percentage contribution |
---|---|
Group project | 20% |
Group project | 20% |
Composition | 60% |
Referral
This is how we’ll assess you if you don’t meet the criteria to pass this module.
Method | Percentage contribution |
---|---|
Composition | 100% |
Repeat
An internal repeat is where you take all of your modules again, including any you passed. An external repeat is where you only re-take the modules you failed.
Method | Percentage contribution |
---|---|
Composition | 100% |
Repeat Information
Repeat type: Internal & External