Module overview
Aims and Objectives
Learning Outcomes
Knowledge and Understanding
Having successfully completed this module, you will be able to demonstrate knowledge and understanding of:
- A range of exemplars of non-linear music and sound experiences across different media and art forms.
- Challenges, issues and strategies in non-linear music and sound scenarios
- Tools and techniques for the creation of non-linear music and sound experiences.
Subject Specific Intellectual and Research Skills
Having successfully completed this module you will be able to:
- Evaluate and select appropriate software and/or hardware for a given interactive music or sound experience.
- Critically evaluate interactive music or sound experiences.
- Develop technical solutions to specific compositional problems in the design and realisation of an interactive music or sound experience.
Transferable and Generic Skills
Having successfully completed this module you will be able to:
- Reflect critically on your own work
- Develop creative solutions in complex technological situations.
Subject Specific Practical Skills
Having successfully completed this module you will be able to:
- Compose within a sophisticated software environment.
- Combine software and hardware tools to achieve a specific creative and technical goal.
Syllabus
Learning and Teaching
Teaching and learning methods
Type | Hours |
---|---|
Independent Study | 126 |
Practical classes and workshops | 24 |
Total study time | 150 |
Resources & Reading list
Internet Resources
Textbooks
Karen Collins (2008). Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design. MIT Press.
Duncan Williams, Newton Lee (eds) (2018). Emotion in Video Game Soundtracking. Springer International Publishing AG.
Winifred Phillips (2017). A Composer's Guide to Game Music. MIT Press.
Assessment
Assessment strategy
- Formative tasks designed to provide informal, on-module feedback. - Non-linear composition assignments to allow students to demonstrate the practical and technical skills covered.Summative
This is how we’ll formally assess what you have learned in this module.
Method | Percentage contribution |
---|---|
Group project | 20% |
Group project | 20% |
Composition | 60% |
Referral
This is how we’ll assess you if you don’t meet the criteria to pass this module.
Method | Percentage contribution |
---|---|
Composition | 100% |
Repeat
An internal repeat is where you take all of your modules again, including any you passed. An external repeat is where you only re-take the modules you failed.
Method | Percentage contribution |
---|---|
Composition | 100% |
Repeat Information
Repeat type: Internal & External