Module overview
In this module you will build on the skills, experience and creative interests you have developed across the programme to complete an independent project that makes an innovative contribution to the creative technologies sector. Integrating theory and practice, you will conduct research and engage with relevant academic staff and research groups to explore and realise your ideas. You will apply research and project management methods and techniques and demonstrate academic and professional ethical awareness.
Aims and Objectives
Learning Outcomes
Subject Specific Practical Skills
Having successfully completed this module you will be able to:
- Demonstrate an individual technical and creative practice at a professional standard.
- Apply advanced and appropriate technical skills in the realisation of a sustained professional project in creative technology.
Transferable and Generic Skills
Having successfully completed this module you will be able to:
- create a project that demonstrates creative problem-solving and effective communication techniques
- critically reflect on inclusive, ethical and sustainable professional development opportunities
Knowledge and Understanding
Having successfully completed this module, you will be able to demonstrate knowledge and understanding of:
- the advanced contribution of your work to the inclusive, ethical and sustainability responsibilities related to the future of creative technologies
- the design, research, planning and realisation of a sustained professional project in creative technologies
Disciplinary Specific Learning Outcomes
Having successfully completed this module you will be able to:
- Advanced engagement with, and implementation of, industrial perspectives on inclusive, ethical, and sustainable practices
- Demonstrate advanced problem identification and analysis for the planning and realisation of a multi-stage project in creative technologies through critical and computational thinking.
Subject Specific Intellectual and Research Skills
Having successfully completed this module you will be able to:
- synthesise and create through data, information, methods and appropriate techniques, a project that creates original outputs
- advance critical awareness of inclusive, ethical and sustainable practices related to creative technologies
Syllabus
In this module you will identify, research and develop your own independent project, supported by staff and peer discussion, feedback and tutorials.
Areas of focus include:
- Creative producer reflexivity and positionality
- Ethical research design and approval
- User testing and evaluation
- Project management
Learning and Teaching
Teaching and learning methods
Teaching and learning methods may include:
- Lectures
- Workshops
- Seminars
- Supervision sessions
- Student-led presentations
Type | Hours |
---|---|
Project supervision | 5 |
Independent Study | 585 |
Teaching | 10 |
Total study time | 600 |
Assessment
Formative
This is how we’ll give you feedback as you are learning. It is not a formal test or exam.
Individual Presentation
- Assessment Type: Formative
- Feedback:
- Final Assessment: No
- Group Work: No
Summative
This is how we’ll formally assess what you have learned in this module.
Method | Percentage contribution |
---|---|
Creative Design Project | 100% |