Modules
Courses / Modules / ARTD3136 Professional Planning (Games Industry)

Professional Planning (Games Industry)

When you'll study it
Semester 1
CATS points
15
ECTS points
7.5
Level
Level 6
Module lead
Adam Procter
Academic year
2027-28

Module overview

In the Professional Planning (Games Industry) module, you will be provided with a series of talks and visits from industry professionals and alumni on how they got into games, and the professional requirements needed to enter the industry. Speakers will share their own tips and advice on securing work in the industry and how you might prepare yourself for gaining employment in the games and creative industries. Each speaker will come from a range of disciplines within games and be at various stages in their careers—some will be solo developers, others will be working in studios, and some will be running their own studio. You will reflect upon each talk and consider how the information presented could be applied not only in your portfolio and CV but, more importantly, into your own working practice, specifically with your Major Project in mind.