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Games Development Pipelines

When you'll study it
Semester 2
CATS points
30
ECTS points
15
Level
Level 5
Module lead
Adam Procter
Academic year
2026-27

Module overview

During the Game Development modules, you will build on a Semester 1 game design pitch to create a prototype that deeply explores your game concept. This interactive prototype will showcase a high level of gameplay and provide a solid proof of concept, addressing complex components such as the game loop and the most challenging aspects of the game design.